RETRO
PICKLE

◆ GAME BOY ADVANCE ◆

A synthwave pickleball game with real spin physics, an RPG campaign, and link-cable multiplayer — running on genuine Game Boy hardware.

● GAMEPLAY — SUNSET BEACH60 FPS

GAME MODES

Grab a paddle. The kitchen line is calling.

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CAMPAIGN

Climb an 8-team ladder from the Pickle Rookies to the Grand Pickles. Earn pickles 🥒, spend stat points, buy gear, and recruit the rivals you defeat. Progress saves to the cartridge.

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FREE PLAY

Jump straight into a singles or doubles match against the CPU at any of the neon venues — a quick game whenever you want one.

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LINK BATTLE

Chain two Game Boys with a link cable for 1v1 or 2v2. Each player sees themselves up close on the near side — real head-to-head pickleball.

MADE FOR THE HARDWARE

Written from scratch in fixed-point C++ for the GBA — no emulator wrapper, no shortcuts.

RUNS ON A REAL GBA

Every calculation runs in fixed-point on the GBA's 16.78 MHz ARM7 — spin, ballistics, and the whole RPG stat system. It renders 240×160 at a locked 60 fps, with palette-swapped venues and uniforms and proper chiptune sound effects.

Flash it to a cartridge and it plays on the real thing, saves and all.

240×160 · 60 fps Cartridge saves Link-cable 1v1 & 2v2 Chiptune SFX 287 KB ROM
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HOW TO PLAY

D-pad move & aim  ·  A drive  ·  B drop shot  ·  A+B lob

R topspin  ·  L slice  ·  Select switch player  ·  Start serve

Open retro-pickle.gba in mGBA (macOS · Windows · Linux) or any Game Boy Advance emulator — or flash it onto a flashcart and play on real hardware. Link two copies together for multiplayer.